Version tested:
Xbox 360
Need for Speed has been having
an identity crisis. EA's premier racing series - a guaranteed Christmas
number one not so long ago - ought to be successful enough to feel
confident in itself. It had the girls, it had the cred in a crude,
streetwise way, it had the sales. But it wanted more. Like a Hollywood
pretty-boy going paranoid, exhausted by a punishing schedule and a
ruthlessly commercial agenda, Need For Speed craved respect.
After
a wobbly couple of years in which open-world racing and police chases
were thrown away and then hastily reinstated in ProStreet and Undercover
(improving matters neither time), uncertainty has tipped over into
full-blown schizophrenia. This year,...